
The studio has a unique, experimental approach to accessibility that encourages exploration and personal interpretation, to achieve depth.

Santa Ragione’s games focus on achieving a visceral response from the player, whether through the desolate landscapes of MirrorMoon EP, the uncompromising, vertigo-inducing speeds of FOTONICA, or the controversial politics in Wheels of Aurelia. Santa Ragione is an Italian game design studio founded by Pietro Righi Riva and Nicolò Tedeschi in 2010, creators of FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia. This is our preferred way to distribute free copies to press, youtubers, and bloggers .Īvailable from. In the meanwhile, feel free to follow up with any questions or requests you might have!

Beautiful, smooth, and unique vector-style graphics.
#Fotonica ost plus
18 Achievements to unlock, plus game stats.Two-player split-screen multiplayer mode on the same device!.Plus 3 different endless levels to compete for high-scores.The project was selected for its hypnotizing vector graphics and minimal soundtrack at the 54th Venice Biennial of Art in 2011, and many other exhibitions and events during the years (Fantastic Arcade, Eurogamer Expo Indie Games Arcade, BYOB, Delta Berlin, etc).
#Fotonica ost Pc
Initially released for PC and MAC in 2011, the game lives now in its best and purest form on mobile devices with much more content. Originally prototyped for the “A Game By its Cover” competition on the TIGSource forums, FOTONICA is a one-button first-person runner, the first of its kind. The mobile version sports fully one-handed controls: hold your finger down to run, release to jump, hold in mid-air to dive and land. The setting is an abstract – mainly duotone – outlined world, with a look reminiscent of geometrical abstractions and the 3D low-poly gaming era. The key is timing, the goal is exploring and traveling flawlessly through the environment.

FOTONICA is a first-person game about running, jumping, sense of speed, and discovery.
